![]() ![]() We hope you all enjoy it, and we'll see you out there in the Multiverse. A skillful roguelite with cool environments, crazy-looking enemies, great-feeling movement and extra-chunky combat. This is the game our tiny team set out to make four years ago. There's still so much more we want to do with this world we've put together. The 1.0 release won't be the end, of course. CAD, CAM, CAE, PCB, data management (PLM, PDM), MES, and more will be integrated into one unified experience, enabling advanced automation, AI capabilities, and streamlining of workflows. We funded and published Trinity Fusion ourselves, something we legitimately could not do without you. The Fusion industry cloud for manufacturing will connect capabilities, data, people, and processes across the entire product development lifecycle. It's been a long grind getting Trinity Fusion out, and we've been blown away by the reception that we got in Early Access. It's been a long four years of development, and a whirlwind nine months in Early Access. ![]() ![]() Their worlds are falling apart around them, and you’re the key element in a plan to reconnect them, fusing each of their scattered worlds back. In it, you’ll play as Maya, a woman psychically connected with her three parallel selves. We started working on Trinity Fusion full-time in 2019. Trinity Fusion is a 2.5D action rogue-lite set in a doomed, man-made multiverse. We know we already said "thank you" to everyone who has supported us at the top of this post, but since you've made it all the way down here to the bottom, we want to say it again, and a bit more personally this time. ![]()
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